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Hearts of iron 4 space marines
Hearts of iron 4 space marines












hearts of iron 4 space marines
  1. #HEARTS OF IRON 4 SPACE MARINES FULL SIZE#
  2. #HEARTS OF IRON 4 SPACE MARINES PATCH#

DoW Danzig or War - A common National Focus choice for Germany. DoD Death or Dishonor, the 2nd country pack by Paradox for Hearts of Iron IV. DLC Downloadable content - A package made available by Paradox that adds more game mechanics, music, and other features to the game. DDE Destroyer Escort - A destroyer designed to escort ocean convoys and merchant ships. DD Destroyer - Ship used in screening role and anti-submarine warfare.

hearts of iron 4 space marines

DC Damage Control, emergency measures to prevent the sinking of a ship from battle damage or Depth Charge, a weapon launched or dropped into the water that detonates and causes a hydraulic shock wave for the purpose of destroying enemy submarines.

#HEARTS OF IRON 4 SPACE MARINES FULL SIZE#

CVL Light Aircraft Carrier - a faster version of CVE able to keep up with fast moving, full size aircraft carriers. CVE Escort Aircraft Carrier - a shorter and slower carrier with fewer planes, but was cheaper and quicker to build. CUF Chinese United Front CV Aircraft carrier - Ship capable of transporting airplanes of three types: fighter, CAS or naval bomber. CTF Commander of Task Force or Carrier Task Force.

#HEARTS OF IRON 4 SPACE MARINES PATCH#

CTD Crash To Desktop - Frequently used in patch notes. The term is never used in HoI4 itself, but players may use it to designate various things such as the Chief of Navy. CL Light cruiser - Ship used in screening role and sometimes anti-air role. The term is never used in HoI4 itself, but players may use it to designate various things such as the Chief of Army. CiC Construction industrial capacity - Capacity provided by Civilian factories for the construction of any structure in HoI4. CB Casus belli - Cause for war, term carried over from other Paradox games with the same meaning as the possibilities for Justifying War Goal (Conquer, Puppet, etc.). CAV Cavalry - Combat units mounted on horseback, available in many nations at the start of the war, and often favored for partisan suppression. CAS Close air support - Airplanes specialized in combat role, inflicts Organization and Hit points damage to enemy divisions during battle. CAP or cap Combat Air Patrol, fighter planes flying overhead to protect their target from enemy planes or capitulation, surrender. CAG Carrier air group - The planes attached to an aircraft carrier. CA Heavy Cruiser - Large sized cruiser, can fit multiple roles. btn The common term in HoI4 for the smallest unit, other than support companies, when designing a division or an abbreviation for battalion. BS Battlefield Support - the air doctrine tree that benefits Close Air Support the most. Rectangular infantry divisions, common in World War One, were composed of 2 brigades each of 2 regiments. To avoid confusion, it should not be used interchangeably with "regiment" to describe a combat unit column in a division template.

hearts of iron 4 space marines

Brigade A term used in the names of historical units, also informally to refer to a tactical formation of one or more regiments and other assets, a tactical force of comparable size, a collection of varied troops grouped together, or other colloquial meanings. BP Battleplan - Mechanic used in HoI4 to simplify defensive or offensive management of divisions. BC Battlecruiser - Lightly armored battleship, served as a fast convoy attack ship, but can be used in the same role as a BB in HoI4. BBB Super heavy battleship - Heavily armored and gunned battleship, sometimes designated as SHBB. BB Battleship - Most powerful type of ship equipped with guns. AT Anti-tank - Designates units with a high hard attack and piercing value, can be artillery or self-propelled. ART Artillery, including support, line, or self-propelled (see also SPxx). ASW Anti-submarine warfare - the use of ships and planes to find and destroy enemy submarines. ARM Armor, including light (LARM), medium (MARM), heavy (HARM), and super-heavy (SHARM) varieties. APC Armored Personnel Carrier - an armored fighting vehicle for carrying infantry soldiers in combat or Armor Piercing Capped - an armor piercing shell type used in anti-tank guns and naval guns. AI Artificial intelligence - What controls all nations that are not being played by humans. AAR After action report - A player's recounting of their game. AH Alternate History, Austria-Hungary or Adolf Hitler. AC Armored Car - wheeled (not tracked) lightly armored military vehicle typically used for reconnaissance and security or Air Controller (the player that is responsible for all air wings in the same faction during a multiplayer game). AAA Anti-aircraft artillery - Artillery designed to shoot down enemy aircraft. Most common are state anti-air and divisional anti-air ( battalions or companies that use anti-air equipment such as Anti-aircraft artillery and Self-Propelled anti-air). Here are some of the common acronyms in the game and in discussions surrounding it:ĪA Anti-air - Can be used in multiple contexts.














Hearts of iron 4 space marines